In the process setting, turn off optimized start point and instead do choose start point closest to and make it close to your hollow cube, that way when the layer finishes on your model, it won't move up and print on top of it, instead it will travel back to the hollow cube and print on that instead. Tips for simplification 3D models Models imported from Inventor & Navisworks can be sizable - currently theses models are xrefs but when switched on performance is slow.
Manually move the model to one side of the build platform and the hollow cube to the other side. Scale the cube to be the same or taller than the model I want to print. Import my model as well as a hollow cube.
If I'm doing a very small print that requires time to allow a layer to cool, this is what I usually do: One way you can do it is by editing the G-Code and adding in an M0, which will cause the print to pause and then you can manually jog the hot end away from the print, wait for it to cool, jog the head back to its original position prior to pausing, and then resume the print.ĭoing this can be quite tedious, time consuming, and requires constant monitoring of the print.